Monday, October 21, 2013

I am so tired right now

Put this one off far longer than I should have.


We haven't kicked the bucket, but the project is still in a rather comatose state. Some positive signs have started to crop up however, so hopefully it won't take too much longer to get back into the swing of things. That said, lately I've been devoting a lot of time into some rather unexciting tasks. This means the blog will most likely continue to move very slowly. I'm going to be working on the essentials and I don't plan on tackling another scene until everything is squared away and we finally start seeing some significant progress. I may try to post some progress updates and the like, but nothing major until we get moving again. Hang tight, with any luck we'll get through this.

Thursday, October 10, 2013

Because why not?

Here are some relatively (somewhat) old drawings / ideas and or what would be scenes for the game that may or may not make it in. They've been sitting here on my hard drive and I figured it was about time I share them properly.



give her the d