Monday, June 17, 2013

Howdy

Hey there,
They call me Buca here at Zelda VN and I decided it was about time I introduced myself. I joined a month or two ago way back when they were re-designing Link and Navi. I wanted to join mainly cause I liked the idea of Zelda themed monster girls but I also help out with the script. Normally I keep my work to myself until its sent out with the finished product but seeing as how the team was encouraging me to be more active here and also cause I'm introducing myself, I thought I'd show you one of the monster girls I helped work on when I joined.
This is the Keese girl in game sprite size

I took charge of this particular drawing however it was a team effort that really made it what it looks like now. I'll try to find the time to post more of my work on this blog but to be honest I'd rather show more concept art than finished work. Feel free to rip on this drawing, and I mean really insult it! Spit on it, yell its flaws out, show me your disgust, it feels Sooooo Good.

Monday, June 10, 2013

Good news

We're doing well, it's been a while since we posted and we apologize for that. We have some pretty good updates coming your way soon, just hang in there.

Tuesday, May 28, 2013

Looking for a yaoi artist

We've had a good deal of recruits come and go since we started development, and while that includes a number of artists, we have yet to find anyone who is interested in drawing yaoi. If you, or someone you know, might be interested in working together with us on this, we'd love to hear from you.

However, please take into account it is going to be a significant amount of work. Please only offer up your time if you have the time to give, not because we're desperate. Those who take on this position may also write up the yaoi scenes as well, if that is something that interests them.

New Link

Sorry this took a while, stuff happened. 
Fire away.

Monday, May 27, 2013

2 weeks and 4 days

We're not dead, no, not at all. As a matter of fact, an update should be coming really soon.

Friday, May 10, 2013

New Navi


Sorry this took so long to post. Link should be up fairly soon as well.
EDIT: Sorry Link is taking a little longer than I planned. I lost some progress (including some of the colors on Navi) with my recent hard drive failure and I've got other priorities to take care of first.

Thursday, May 2, 2013

Progress Report

No screens to show just yet, but things are moving along.
  • Redesigning how dungeons operate to allow for more exploration, rather than being almost entirely text/choice based
  • Revamping the battle system to allow for more dynamic enemies and partners, as well as a few other tweaks
  • Writing/Implementing the first version of the script
  • New art stuff
  • /f/dude has reworked Link's head in the DSG scene
  • We've welcomed a new member: buca